Saturday, March 10, 2007
This will run parallel to a plain version of the game, which comes with cardstock counters, and is priced more in line with the "typical" indie game.
The high end version won't have a margin that will ever see it in a retail store, but will do fine for convention and web sales.
I'm totally stoked about being able to actually get something out that matches my initial plans for the game!
James
Labels: Blood and Bronze, publishing



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